The multiplayer is definitely going to be the highlight of Air Conflicts: Vietnam, but the key to its ultimate success will be a large enough community to sustain a good number of rotating matches and varying opponents. Read More.
When Ascaron fell into bankruptcy several years ago following the delayed release of Sacred 2: Fallen Angel, fans were left wondering what would become of their many popular franchises. Among them, the wonderful Port Royale and Patrician games were a trading fanatic's dream. Thankfully Kalypso Media picked up both the licenses for these franchises, and formed a relationship with new developer Gaming Minds who acquired much of the talent behind those fantastic games. Read More.
For the first time since its inception, the Tropico series is entering the modern era. Next month, el Presidente is going to get a lot more toys to expand his empire, as the island-building simulation is getting a modern makeover. Modern Times brings new buildings and modes of transportation, alongside an all-new campaign and timeline. Read More.
When Radical's Prototype launched two and a half years ago, it was met with mostly positive reviews. Our own Nicholas Bale praised the game for offering over the top action and a variety of innovative and well executed gameplay concepts. With that said, Prototype wasn't without it's flaws, visually the game felt dated, a few minor camera issues, and difficulty spikes that left players frustrated. Read More.
When it released in early 2010, Darksiders set a ridiculously high watermark for the rest of the year. The game borrowed some of the best elements from other franchises, and combined them into a masterpiece, what would prove to be one of the best games (and biggest surprises) of the year. Read More.
Released last year, you'd be forgiven if you missed Hard Reset. The game was a limited release with little marketing, and was only available via digital download. Even for those who played it, you likely finished the story in a quick four to six hours. While the game was certainly fun, it left gamers wanting more. Read More.
While the Grand Theft Auto series has taken a more "realistic" angle over the last few releases, the developers at Volition have taken a completely different approach on the open world genre. That approach: to deliver an absolutely over the top experience that is just a whole lot of fun from beginning to end, and deliver a few laughs along the way. Read More.
With over a decade of WWE SmackDown games under its belt, the franchise has been one of the most consistently well received by gamers among all of the yearly sports titles. Over the last couple of releases however, the gameplay has started to stagnate, and gamers have noticed fewer and fewer year over year improvements. Read More.
Released in 1997, the classic GoldenEye 007 on the Nintendo 64 was a staple on the platform, and one of the definitive first-person shooters of it's day. Last year, Activision released a re-imagined version of this classic shooter on the Nintendo Wii, and next month the game will make its way to the Xbox 360 and the PlayStation 3 with a variety of enhancements. Read More.
We recently had an opportunity to get an in-depth look at Kalypso's upcoming release Dungeons due out early next year. In this strategy/simulation game, you play a dungeon master whose ultimate goal is the construction of an elaborate labyrinth of tunnels and chambers. Read More.
We recently had an opportunity to get an early hands-on look with the multiplayer aspects of THQ and Kaos Studio's upcoming shooter Homefront. At E3 earlier this year we had an opportunity to check out the heavily cinematic single player offerings and another opportunity to ask the developers some tough questions; we'd encourage you to check out those in-depth previews to get some background on the story of the game. Read More.
MMA has become one of the fastest growing sports in North America, and the UFC is leading the way. Thus, it's no surprise to see MMA games gaining popularity. With THQ's Undisputed series entering its sophomore season and set to face off against a new unlicensed offering by EA, we recently had an opportunity to explore THQ's 2010 entry in-depth and check out some of the new features and improvements over last years debut release. Read More.
It's a rare thing for a new sports video game franchise to come out of the gates flying, but that's just what THQ managed to do with last years UFC 2009 Undisputed. Now to be fair, that wasn't the first UFC branded game released, Crave had previously shipped a mess of a game with the license. Read More.
Released early last year, Dawn of War II was the follow-up to Relic's highly-praised Warhammer 40,000: Dawn of War, and its three standalone expansions. Not surprisingly, when the game surpassed all expectations one had a good feeling an expansion was in the works. Read More.