When one purchases a Tom Clancy game, generally one knows what they're getting into. Some bad guys threaten freedom, it's up to the ol' USA to win the day. Filled with military jargon, fancy equipment, and decent gameplay. Not always, but generally this is the case. Read More.
Boggle, part of the Hasbro Family Game Night pack, is Boggle. Not too much to go into here, gameplay-wise. I'm fairly confident that most people have played this game of words, but in case not: Boggle is a game in which you try to construct words based on a grid of letters, putting letters together with adjacent letters in order to construct the longest word possible. Read More.
I'm a bit of a sucker for scary games. I've played through most of the titles I could find that were labelled 'scary', 'spooky', or 'don't go to sleep or you'll see it in your nightmares' by others, and generally have a good time. Don't get me wrong, though. I am a pansy and given a dark enough room I will jump at the slightest hint of movement on the monitor. Read More.
Monsters vs. Aliens is a movie about, well, a group of monsters that fights with some aliens. Well, alien (singular), technically, until later, but then things happen...anyway. Being the animated movie that it is, the chance that a licensed game based on it was coming out was as likely as the sun rising tomorrow, and so here we have Monsters vs. Read More.
I reviewed Sacred 2 when it first came out on the PC, and it proved to be a somewhat enjoyable, large, though mindless hack-and-slash RPG. After playing the console version, I feel like I'd rather go back to what it was on the PC, since while the console version keeps a lot of the flaws, it creates more in interface, multiplayer, and graphics as well. Read More.
Prototype is a game about being an absolute badass. That's the short of it, pretty much. You are Alex Mercer, apparent victim of an experiment that has left you a shapeshifting hybrid of man and death. You can run along the sides of buildings, leap thirty feet, assume the identities of others, and turn your hand into a scythe to cut a man in two. Read More.
Movies based on books tend not to be good as the source material. Games based on movies tend to follow the same pattern. So what happens when you make a game based on a movie based on a book? You get Inkheart, an unsatisfying and short adventure title for the Nintendo DS. Read More.
Playing PBR: Out of the Chute is some of the best fun I've had in a while, but it's for all the wrong reasons. You see, it's a game about Professional Bull Riding (PBR actually stands for Professional Bull Riders Inc.), and, well, that's exactly what you do. You ride a bull. Read More.
Typically, I do not like those games referred to as 'bullet hell' games; you know the ones: your one-hit wonder of a ship versus a literal screen of bullets, and its your job to navigate your single-pixel hitbox through all of these bullets while relentlessly attacking the boss. Read More.
Let's jump right into this: Tornado is the tale of a group of "Cosmic Cleaners" (what they actually do I'm not entirely sure) that are in the unfortunate position of being on Earth when a malevolent entity steals everything on it. People, buildings, missiles, all gone. Read More.
I have traversed the snowy slopes on a snowboard once in my life, when I was in fifth grade. I was not what one would call "a pro". Maybe "a fool with limbs flailing and falling and covered in snow" would be more accurate. I didn't like going fast, and I couldn't figure out for the life of me how to stop. Read More.
TrackMania was one hell of a game when it came out on the PC. Instead of the standard racing style of trying to keep ahead of some AI opponents, hoping that they don't bump you into a wall and stop you cold, TrackMania goes a different route. One that spins you in circles, flips you through the air, and makes you wonder which way is up as you drive on the wall. Read More.
What if you were given the chance to play god to a race of little creatures of your own design? Would you raise them to be a peaceful, loving race? Or maybe they'd be an industrious species that knows how to produce to better their lives. Of course, there's also the option to create a race that would like nothing more than to see all other races completely eliminated from the primordial ooze, world, and galaxy. Read More.
There are games that do nothing to stand out the genre, except maybe put on a fresh coat of paint and call it a day. Many sequels do just that, then stick a big ol' number '2' at the end of the title. Then there are games like Warhammer 40K: Dawn of War II, which completely reinvents itself in nearly every way, and does a pretty good job at it too. Read More.