Demigod is a real-time strategy game, but it's a different kind of RTS. There's base-building, resource harvesting, and big epic battles, of course, but each aspect is done just a little different from it's genre counterparts. I got a chance to play a beta of the game to see exactly what it was all about, and I walked away from it quite impressed with what the results might be. Read More.
TrackMania has had quite a few iterations in its series, all on the PC. Now, however, comes TrackMania DS, set to release on March 17th of this year. There are a lot of fans of TrackMania out there, and to see it become a portable title is certainly something worth watching for. Read More.
Wanted has been a comic book, a movie, and now a video game. Movie-based video games have a reputation (rightly so) of being less than stellar. Most have shoehorned scenes to fit with the movie's storyline, some poor acting, or lacklustre action that falls on the side of needless. Read More.
In 2005, a small Indie developer by the name of Introversion released a game called Darwinia. It was unique in its style, if not for its gameplay as well, where you had to take control of a massive computer system, home to programmed creatures called Darwinians, in order to fight back a massive virus invasion. Read More.
What happens when you take Heroes of Might and Magic and strip out the strategic aspects, then emphasize and strengthen the RPG parts? You get King's Bounty: The Legend, a reimagining of a classic 1990s title that is actually considered the precursor to the HOMM series. Read More.
Likely the best known game on Nintendo's latest platform is Wii Sports, given it's the first thing most people played after unpacking the console and a good demonstration of the system's unique controls. We've seen a few other sports compilations released since that time, most of which have simply fallen fell short. Read More.
I was recently given the opportunity to meet up with Mario Kroll, Director of PR with cdv USA, for a hands-on demo of the upcoming Sacred 2. I played Sacred when it came out, and was amused at its free-roaming action-role-playing-game formula. It was like Diablo, but bigger in scope and idea, with a much bigger world and a whole lot more to do. Read More.
Having a chance to sit down with what is arguably one of the most controversial titles to hit consoles in recent memory, I took the role of a man who's lost his memory, and likely his mind as well, wielding a variety of weapons to accomplish his goals. Read More.
Dark Sector caught my eye early into the Sony Holiday Press Event, likely because at the time someone was cutting an enemy in half with what appeared to be a spinning throwing blade. But really, that'll catch anybody's attention. Read More.
The massively multiplayer RTS genre is one that hasn't seem too much exposure on the gaming market, often glossed over for the more traditional MMORPG. Still, the genre has a following, at least enough of one to warrant another title in the field. Saga is one of these few games, and has hit the beta stage, allowing gamers to experience this massively-multiplayer-online real-time-strategy game, one filled with dragons and dwarves, elves and orcs, and all the other staples of a fantasy world. Read More.
Pacific Storm is a game meant for strategic gamers, filled with a myriad of micromanaging options that'd make any grognard happy. Its expansion, Allies looks to add even more to the mix, giving you friends in the war, another side to fight as, and a few to options to the gameplay that'll deepen the tactical level of the game. Read More.
We recently had an opportunity to sit down with Resistance: Fall of Man, SCEA's launch shooter for the PS3, at the PlayStation 3 launch event in Toronto, and bring to you our zero-day impressions of the final build. Read More.
At the recent PlayStaion 3 launch event in Toronto, we had an opportunity to go hands on with the final release of Namco Bandai's latest entry into the Gundam series, Mobile Suit Gundam: Crossfire. There's a lot to say about this game, and not a lot of it is good. Read More.
When most people think of real-time strategy games (or RTS for those of us 'in the know'), they think of games like Warcraft, Command & Conquer, buildings that produce units, technology trees, and micromanagement of dozens of units. Read More.